• Faronnia Myth MU Online
  • Faronnia Myth MU Online
  • Faronnia Myth MU Online
  • Faronnia Myth MU Online

Navigation

This is our wiki page.

Main Site: [Click Here]

Forums: [Click Here]

Faronnia

Wiki

This website is designed to help you through the game. Hail, munoobian.

Faronnia

Version Info

Season 3 Episode 1

Classic&Retro version

Custom modified emulator

Faronnia
Fortress of Crywolf is located at the southeastern area of Valley of Loren. It's a front line fortress where the allied forces of human and elf fight against the forces of Kundun. The rough geographical features of the fortress made it a fortress blessed with natural barriers for defense and a key area for strategy.
Kundun's forces haven't been able to head north and now the frontline is in a deadlock. Therefore Kundun has commanded Lemuria to dispatch troops to the Fortress of Crywolf to overcome a situation.

How to enter Crywolf
Warp from Valley of Loren (Entrance coordinate: 164,35)


The Crywolf Battle Stages

1. Wolf Statue
This enormous tutelary statue was created from the ancient strength of elves so it has a power to protect itself from the evil sprits which keeps away Kundun's troops. But the statue becomes weak once a week and gets attacked by Kundun's troops led by Balgass. There are 5 altars around the statue for protection and when these altars are destroyed the statue will lose its power to protect the Fortress of Crywolf.

2. Altar
These altars protect and give power to the statue and only the elves can give powers to the altars. When the altars get destroyed the statue will lose its power making these altars a prime target for Balgass' monster troops. The success of the quest will depend on the players' ability to protect the altars and the elves who give power to the altars.

3. Altar Contract
* Character restriction for contract - 5 Muse elf characters above level 350. When the contract is ongoing between the altar and a Muse elf, no further contact will be allowed.
* No. of contracts - Maximum of 2 contracts are allowed and no further contract will be permitted. Failure in contract can be caused when the character moves out of altar while the contract is ongoing or when the character gets killed while the contract is ongoing.
* Contract time - An icon will be displayed on the characters that can still avail the contract. It will take an effect on the Wolf statue 5 minutes after the altar contract gets registered.
* Shield creation - Certain no. of shields for the Wolf statue will be created depending on the no. of characters in ongoing contract at the altar.
* Initial status without a contract: Shield HP = 0
* When the character gets killed while the contract is ongoing: Shield HP = Total HP of character in ongoing contract.
* Shield HP - When the contracted character's HP decreases the HP of Wolf statue will decrease as well.

Quest Success

- More than 1 altar left and Wolf statue is protected at the end of the battle
- When Balgass is defeated

Quest Failure:

- All the altars are destroyed and the contract wasn't sustained at the end of the battle
- When Balgass is not defeated